

Team Up. Explore.
Reclaim the Future.
Team Up. Explore.
Reclaim the Future.
Team Up. Explore.
Reclaim the Future.
Team Up. Explore.
Reclaim the Future.



Copyright 2025 © All Rights Reserved.
All supporting materials and proprietary business information are the property of Ecosoft Interactive.
These materials may only be altered, shared or reproduced with the explicit or at the request of the copyright owners. Please keep it between us.
© Ecosoft Interactive | www.ecosoftgame.com
Copyright 2025 © All Rights Reserved.
All supporting materials and proprietary business information are the property of Ecosoft Interactive.
These materials may only be altered, shared or reproduced with the explicit or at the request of the copyright owners. Please keep it between us.
© Ecosoft Interactive | www.ecosoftgame.com
Copyright 2025 © All Rights Reserved.
All supporting materials and proprietary business information are the property of Ecosoft Interactive.
These materials may only be altered, shared or reproduced with the explicit or at the request of the copyright owners. Please keep it between us.
© Ecosoft Interactive | www.ecosoftgame.com
Copyright 2025 © All Rights Reserved.
All supporting materials and proprietary business information are the property of Ecosoft Interactive.
These materials may only be altered, shared or reproduced with the explicit or at the request of the copyright owners. Please keep it between us.
© Ecosoft Interactive | www.ecosoftgame.com
Presented by
Ecosoft Interactive, Inc.
Presented by
Ecosoft Interactive, Inc.
Presented by
Ecosoft Interactive, Inc.
Presented by
Ecosoft Interactive, Inc.
Ecosoft Interactive
Ecosoft Interactive
Ecosoft Interactive
Ecosoft Interactive



HELLO
HELLO
HELLO
HELLO
This presentation gives a concise overview of HiPlanet: Save The Earth,
an upcoming mobile-first co-op dungeon crawler developed by Ecosoft Interactive.
For detailed production documents, financial plans, or a playable prototype, please reach out directly.
This presentation gives a concise overview of HiPlanet: Save The Earth,
an upcoming mobile-first co-op dungeon crawler developed by Ecosoft Interactive.
For detailed production documents, financial plans, or a playable prototype, please reach out directly.
This presentation gives a concise overview of HiPlanet: Save The Earth,
an upcoming mobile-first co-op dungeon crawler developed by Ecosoft Interactive.
For detailed production documents, financial plans, or a playable prototype, please reach out directly.
This presentation gives a concise overview of HiPlanet: Save The Earth, an upcoming mobile-first co-op dungeon crawler developed by Ecosoft Interactive.
For detailed production documents, financial plans, or a playable prototype, please reach out directly.




INTRODUCTION
INTRODUCTION
INTRODUCTION
INTRODUCTION
What is HiPlanet?
What is HiPlanet?
What is HiPlanet?
What is HiPlanet?
A vibrant, co-op pixel-art dungeon crawler with an eco-conscious heart.
Explore dangerous dungeons full of monsters, mysteries, and loot. Work together with friends to survive, strategize, and triumph. Inspired by climate challenges: recycle waste, clean environments, and face pollution-themed threats.
A vibrant, co-op pixel-art dungeon crawler with an eco-conscious heart.
Explore dangerous dungeons full of monsters, mysteries, and loot. Work together with friends to survive, strategize, and triumph. Inspired by climate challenges: recycle waste, clean environments, and face pollution-themed threats.
A vibrant, co-op pixel-art dungeon crawler with an eco-conscious heart.
Explore dangerous dungeons full of monsters, mysteries, and loot. Work together with friends to survive, strategize, and triumph. Inspired by climate challenges: recycle waste, clean environments, and face pollution-themed threats.
A vibrant, co-op pixel-art dungeon crawler with an eco-conscious heart.
Explore dangerous dungeons full of monsters, mysteries, and loot. Work together with friends to survive, strategize, and triumph. Inspired by climate challenges: recycle waste, clean environments, and face pollution-themed threats.








THE CORE PITCH
THE CORE PITCH
THE CORE PITCH
THE CORE PITCH
“Fun-first co-op dungeon crawling – with an environmental twist.”
Real-time 2-players co-op.
Fusion attacks and skill synergies.
Unique character, each with playful quirks and strengths.
Recycle-to-Progress system: trash drops become resources.
“Fun-first co-op dungeon crawling – with an environmental twist.”
Real-time 2-players co-op.
Fusion attacks and skill synergies.
Unique character, each with playful quirks and strengths.
Recycle-to-Progress system: trash drops become resources.
“Fun-first co-op dungeon crawling – with an environmental twist.”
Real-time 2-players co-op.
Fusion attacks and skill synergies.
Unique character, each with playful quirks and strengths.
Recycle-to-Progress system: trash drops become resources.
“Fun-first co-op dungeon crawling – with an environmental twist.”
Real-time 2-players co-op.
Fusion attacks and skill synergies.
Unique character, each with playful quirks and strengths.
Recycle-to-Progress system: trash drops become resources.
GAMEPLAY IN ACTION
GAMEPLAY IN ACTION
GAMEPLAY IN ACTION
GAMEPLAY IN ACTION
Character selection UI, class types.
Character selection UI, class types.
Character selection UI, class types.
Character selection UI, class types.






Co-op combat vs boss
Co-op combat vs boss
Co-op combat vs boss
Co-op combat vs boss






Fusion attack showcase
Fusion attack showcase
Fusion attack showcase
Fusion attack showcase









Dungeon exploration + loot / recycling
Dungeon exploration + loot / recycling
Dungeon exploration + loot / recycling
Dungeon exploration + loot / recycling












Environmental storytelling through pixel-art.
Environmental storytelling through pixel-art.
Environmental storytelling through pixel-art.
Environmental storytelling through pixel-art.













OUR VISION
OUR VISION
OUR VISION
OUR VISION
Why This Game Exist
Why This Game Exist
Why This Game Exist
Why This Game Exist
Rooted in themes of climate crisis and environmental protection, expanded into a sci-fi hero universe.
HiPlanet reimagines pollution and recovery as gameplay systems.
Let players collaborate, not just compete – and build towards a shared future, in-game and beyond.
Rooted in themes of climate crisis and environmental protection, expanded into a sci-fi hero universe.
HiPlanet reimagines pollution and recovery as gameplay systems.
Let players collaborate, not just compete – and build towards a shared future, in-game and beyond.
Rooted in themes of climate crisis and environmental protection, expanded into a sci-fi hero universe.
HiPlanet reimagines pollution and recovery as gameplay systems.
Let players collaborate, not just compete – and build towards a shared future, in-game and beyond.
Rooted in themes of climate crisis and environmental protection, expanded into a sci-fi hero universe.
HiPlanet reimagines pollution and recovery as gameplay systems.
Let players collaborate, not just compete – and build towards a shared future, in-game and beyond.




INSPIRATION & MARKETING POSITIONING
INSPIRATION & MARKETING POSITIONING
INSPIRATION & MARKETING POSITIONING
INSPIRATION & MARKETING POSITIONING
Inspired by
Inspired by
Inspired by
Inspired by
Enter the Gungeon
Bullet-hell action and charm.Soul Knight
Mobile-first co-op dungeon crawling.Guardian Tales
Pixel Art Action-Adventure RPG with Puzzle and Gacha Mechanics.
Enter the Gungeon
Bullet-hell action and charm.Soul Knight
Mobile-first co-op dungeon crawling.Guardian Tales
Pixel Art Action-Adventure RPG with Puzzle and Gacha Mechanics.
Enter the Gungeon
Bullet-hell action and charm.Soul Knight
Mobile-first co-op dungeon crawling.Guardian Tales
Pixel Art Action-Adventure RPG with Puzzle and Gacha Mechanics.
Enter the Gungeon
Bullet-hell action and charm.Soul Knight
Mobile-first co-op dungeon crawling.Guardian Tales
Pixel Art Action-Adventure RPG with Puzzle and Gacha Mechanics.









Prepare
Choose from a diverse roster with unique mechanics.Team Up
Drop-in co-op, real-time multiplayer.Explore
Battle monsters, avoid traps, and uncover secrets.Upgrade
Gain powerful loot, experiment with builds.Recycle
Convert trash to treasure in a unique in-game economy.
Prepare
Choose from a diverse roster with unique mechanics.Team Up
Drop-in co-op, real-time multiplayer.Explore
Battle monsters, avoid traps, and uncover secrets.Upgrade
Gain powerful loot, experiment with builds.Recycle
Convert trash to treasure in a unique in-game economy.
Prepare
Choose from a diverse roster with unique mechanics.Team Up
Drop-in co-op, real-time multiplayer.Explore
Battle monsters, avoid traps, and uncover secrets.Upgrade
Gain powerful loot, experiment with builds.Recycle
Convert trash to treasure in a unique in-game economy.
Prepare
Choose from a diverse roster with unique mechanics.Team Up
Drop-in co-op, real-time multiplayer.Explore
Battle monsters, avoid traps, and uncover secrets.Upgrade
Gain powerful loot, experiment with builds.Recycle
Convert trash to treasure in a unique in-game economy.

THE PLAYER
JOURNEY
THE PLAYER
JOURNEY

THE PLAYER
JOURNEY

THE PLAYER
JOURNEY

MEET
THE TEAM
MEET
THE TEAM
MEET
THE TEAM
Meet the passionate team
behind HiPlanet
Meet the passionate team
behind HiPlanet
Meet the passionate team behind HiPlanet

MEET
THE TEAM
Meet the passionate team
behind HiPlanet




Sean Beck
Sean Beck
Sean Beck
Sean Beck
Founder
Founder
Founder
Founder




Yohan Lee
Yohan Lee
Yohan Lee
Yohan Lee
CFO
CFO
CFO
CFO

Andy Christian
Andy Christian
Andy Christian
Andy Christian
Art Director
Art Director
Art Director
Art Director

Bintang
Fathur Rahman
Bintang
Fathur Rahman
Bintang
Fathur Rahman
Bintang
Fathur Rahman
Lead Programmer
Lead Programmer
Lead Programmer
Lead Programmer

HiDE
HiDE
HiDE
HiDE
Programmer
Programmer
Programmer
Programmer

Dami
Dami
Dami
Dami
Programmer
Programmer
Programmer
Programmer




Opal
Opal
Opal
Opal
Pixel Artist
Pixel Artist
Pixel Artist

Vitaliy
Vitaliy
Vitaliy
Vitaliy
Pixel Artist
Pixel Artist
Pixel Artist




Dave
Dave
Dave
Dave
UI Designer
UI Designer
UI Designer

ROADMAP
ROADMAP
ROADMAP
ROADMAP
SEPT
2024
SEPT
2024
SEPT
2024
SEPT
2024
Concept
Concept
Concept
Concept
OCT
2024
OCT
2024
OCT
2024
OCT
2024
Pre-Production
Pre-Production
Pre-Production
Pre-Production
DEC
2024
DEC
2024
DEC
2024
DEC
2024
Production
Production
Production
Production
DEC
2025
DEC
2025
DEC
2025
DEC
2025
Pre-Launch
Pre-Launch
Pre-Launch
Pre-Launch
MAR
2026
MAR
2026
MAR
2026
MAR
2026
Launch
Launch
Launch
Launch
APR
2026
onwards
APR
2026
onwards
APR
2026
onwards
APR
2026
onwards
Live Service
Live Service
Live Service
Live Service
ECO CUBE MONETIZATION FORMULA
ECO CUBE MONETIZATION FORMULA
ECO CUBE MONETIZATION FORMULA
ECO CUBE MONETIZATION FORMULA
Revenue ($) = Paying Users × Avg. Purchase per User × Unit Price per Eco Cube
Revenue ($) = Paying Users × Avg. Purchase per User × Unit Price per Eco Cube
Revenue ($) = Paying Users × Avg. Purchase per User × Unit Price per Eco Cube
Revenue ($) = Paying Users × Avg. Purchase per User × Unit Price per Eco Cube
Example Assumptions
Example Assumptions
Example Assumptions
Example Assumptions
Pricing
Pricing
Pricing
Pricing
1,000 Eco Cubes = $1
1,000 Eco Cubes = $1
1,000 Eco Cubes = $1
1,000 Eco Cubes = $1
Total Players
Total Players
Total Players
Total Players
100,000
100,000
100,000
100,000
Conversion Rate
Conversion Rate
Conversion Rate
Conversion Rate
5%
5%
5%
5%
Avg. Purchase per Paying User
Avg. Purchase per Paying User
Avg. Purchase per Paying User
Avg. Purchase per Paying User
10,000 Eco Cubes = $10
10,000 Eco Cubes = $10
10,000 Eco Cubes = $10
10,000 Eco Cubes = $10
CALCULATION
CALCULATION
CALCULATION
CALCULATION
Paying Users
Paying Users
Paying Users
Paying Users
100,000 x 5% = 5,000
100,000 x 5% = 5,000
100,000 x 5% = 5,000
100,000 x 5% = 5,000
Avg. Purchase
Avg. Purchase
Avg. Purchase
Avg. Purchase
10,000 Eco Cubes x ($1 / 1,000) = $10
10,000 Eco Cubes x ($1 / 1,000) = $10
10,000 Eco Cubes x ($1 / 1,000) = $10
10,000 Eco Cubes x ($1 / 1,000) = $10
Total Revenue
Total Revenue
Total Revenue
Total Revenue
5,000 x $10
5,000 x $10
5,000 x $10
5,000 x $10
$50,000
$50,000
$50,000
$50,000
Summary:
With 100,000 players and a 5% conversion rate, we project a revenue of $50,000 from in-app purchases. This free-to-play model offers accessibility while generating income through optional Eco Cube purchases.
Summary:
With 100,000 players and a 5% conversion rate, we project a revenue of $50,000 from in-app purchases. This free-to-play model offers accessibility while generating income through optional Eco Cube purchases.
Summary:
With 100,000 players and a 5% conversion rate, we project a revenue of $50,000 from in-app purchases. This free-to-play model offers accessibility while generating income through optional Eco Cube purchases.
Summary:
With 100,000 players and a 5% conversion rate, we project a revenue of $50,000 from in-app purchases. This free-to-play model offers accessibility while generating income through optional Eco Cube purchases.

Closing Remarks
WHO WILL
PLAY THIS GAME?

Closing Remarks
WHO WILL
PLAY THIS GAME?

Closing Remarks
WHO WILL
PLAY THIS GAME?

Closing Remarks
WHO WILL
PLAY THIS GAME?
HiPlanet is for :
HiPlanet is for :
HiPlanet is for :
HiPlanet is for :
Player aged 8-18, especially fans of retro pixel art, mobile co-op multiplayer with light rpg elements.
Social mobile players looking for a casual-but-deep multiplayer experience.
Players who want to play for fun, with a subtle sense of purpose.
Player aged 8-18, especially fans of retro pixel art, mobile co-op multiplayer with light rpg elements.
Social mobile players looking for a casual-but-deep multiplayer experience.
Players who want to play for fun, with a subtle sense of purpose.
Player aged 8-18, especially fans of retro pixel art, mobile co-op multiplayer with light rpg elements.
Social mobile players looking for a casual-but-deep multiplayer experience.
Players who want to play for fun, with a subtle sense of purpose.
Player aged 8-18, especially fans of retro pixel art, mobile co-op multiplayer with light rpg elements.
Social mobile players looking for a casual-but-deep multiplayer experience.
Players who want to play for fun, with a subtle sense of purpose.
“HiPlanet isn’t about preaching – it’s about playing together to overcome obstacles, explore exciting dungeons, and accidentally save the world.”
“HiPlanet isn’t about preaching – it’s about playing together to overcome obstacles, explore exciting dungeons, and accidentally save the world.”
“HiPlanet isn’t about preaching – it’s about playing together to overcome obstacles, explore exciting dungeons, and accidentally save the world.”
“HiPlanet isn’t about preaching – it’s about playing together to overcome obstacles, explore exciting dungeons, and accidentally save the world.”
IP EXTENSION THROUGH COMIC
INTEGRATION
IP EXTENSION THROUGH COMIC
INTEGRATION
IP EXTENSION THROUGH COMIC INTEGRATION
IP EXTENSION THROUGH COMIC
INTEGRATION
In addition to the game, we are actively developing a comic book series set in the same universe.
The goal is to build a unified intellectual property (IP) that expands across multiple platforms–including games, comics, animation, and merchandise.
Volume 1 of the comic is currently available on Amazon, and Volume 2 is scheduled for release at the end of this year.
This ongoing series will enrich the game’s narrative, deepen character development, and help build a loyal fanbase.
By launching the comic alongside the game, we aim to create a strong narrative ecosystem that engages audiences both in and out of the game.
This strategy allows us to generate additional revenue through publishing, licensing, and long-terms cross-media storytelling.
In addition to the game, we are actively developing a comic book series set in the same universe.
The goal is to build a unified intellectual property (IP) that expands across multiple platforms–including games, comics, animation, and merchandise.
Volume 1 of the comic is currently available on Amazon, and Volume 2 is scheduled for release at the end of this year.
This ongoing series will enrich the game’s narrative, deepen character development, and help build a loyal fanbase.
By launching the comic alongside the game, we aim to create a strong narrative ecosystem that engages audiences both in and out of the game.
This strategy allows us to generate additional revenue through publishing, licensing, and long-terms cross-media storytelling.
In addition to the game, we are actively developing a comic book series set in the same universe.
The goal is to build a unified intellectual property (IP) that expands across multiple platforms–including games, comics, animation, and merchandise.
Volume 1 of the comic is currently available on Amazon, and Volume 2 is scheduled for release at the end of this year.
This ongoing series will enrich the game’s narrative, deepen character development, and help build a loyal fanbase.
By launching the comic alongside the game, we aim to create a strong narrative ecosystem that engages audiences both in and out of the game.
This strategy allows us to generate additional revenue through publishing, licensing, and long-terms cross-media storytelling.
In addition to the game, we are actively developing a comic book series set in the same universe.
The goal is to build a unified intellectual property (IP) that expands across multiple platforms–including games, comics, animation, and merchandise.
Volume 1 of the comic is currently available on Amazon, and Volume 2 is scheduled for release at the end of this year.
This ongoing series will enrich the game’s narrative, deepen character development, and help build a loyal fanbase.
By launching the comic alongside the game, we aim to create a strong narrative ecosystem that engages audiences both in and out of the game.
This strategy allows us to generate additional revenue through publishing, licensing, and long-terms cross-media storytelling.








LET’S TALK
LET’S TALK
LET’S TALK
LET’S TALK
Looking for funding, publishing partnerships, and platform discussions.
For production schedule, playable builds, or further details:
Contact : Sean Beck | hiplaneteco@gmail.com
Ecosoft Interactive
Looking for funding, publishing partnerships, and platform discussions.
For production schedule, playable builds, or further details:
Contact : Sean Beck | hiplaneteco@gmail.com
Ecosoft Interactive
Looking for funding, publishing partnerships, and platform discussions.
For production schedule, playable builds, or further details:
Contact : Sean Beck | hiplaneteco@gmail.com
Ecosoft Interactive
Looking for funding, publishing partnerships, and platform discussions.
For production schedule, playable builds, or further details:
Contact : Sean Beck | hiplaneteco@gmail.com
Ecosoft Interactive







